Is VFX and games hiring rising or falling? This is the weekly pulse of the market. Most trend features (rising / falling skills, role-mix shifts, regional moves) need at least 4 weeks of history to be meaningful. Today we show volume timeline, movers (when we have >=2 weeks), and a baseline snapshot of the current week. The page builds out as data accumulates. These charts are the historical view - the full tracked timeline, week by week - whereas the Dashboard and the Roles / Skills / AI Impact headers reflect the current week.
Animation skill leads art postings at 541 mentions, while Animator roles comprise 121 openings. Maya proficiency remains the most-requested tool across art positions this week.
Animation skills appear in nearly a third of postings this week, outpacing Unreal Engine by 7 points and C++ by 11 points. The USA accounts for roughly a quarter of the 2,390 total postings, while AI-related skills remain present in 4 percent of the market. Roblox leads studios with 149 postings.
Skills on the move: the skills whose demand changed the most over the last few weeks.
The blue number on the left is how many open postings name that skill right now. The line shows how that moved week by week. The arrow and % on the right are the overall trend - the slope of a line fitted through all the weeks (green = rising, red = falling).
Order: sorted by how much the demand actually moved - postings gained or lost - biggest first.
Roles on the move: the craft roles whose demand changed the most over the last few weeks (art roles - we keep manager / engineer buckets out).
The blue number on the left is the role's open postings right now. The line shows how that moved week by week. The arrow and % on the right are the overall trend - the slope of a line fitted through all the weeks (green = rising, red = falling).
Order: sorted by how much the demand actually moved - postings gained or lost - biggest first.
Regional moves: the countries whose hiring changed the most over the last few weeks.
The blue number on the left is the country's open postings right now. The line shows how that moved week by week. The arrow and % on the right are the overall trend - the slope of a line fitted through all the weeks (green = rising, red = falling).
Order: sorted by how much hiring actually moved - postings gained or lost - biggest first.
Demand by country · current weekshare of open postings
Share of this week's open postings by country - where hiring is concentrated right now. The bar and the % are each country's share of all open postings. This is the current-week snapshot (the same view as the Dashboard); Regional moves above shows the week-over-week change.
Baseline snapshot · current weekstarting point for future deltas
A plain snapshot of right now - the most in-demand skills and roles across this week's open postings, split into Art and Tech. The number on the left is how many open postings name that skill or role; the bar and the % show its share within its group (orange = skills, purple = roles, blue = tech). We freeze this each week so that, as more weeks accumulate, the movers and trends above have a fixed starting point to measure change against.
Roadmap · what's coming as data accumulates3 features pending
~ 8 weeks Skill-role correlation drift
Which skill-role pairings strengthen or weaken over time - when a skill moves further into a new industry, or loses share in another.
~ 6 months Salary trends
Per role x country median salary over time. Gated on enough disclosed salary postings per cell (n >= 5).
~ 6 months Seasonality
Year-over-year patterns once we have 12+ months. VFX hiring spikes around Q1 awards season, games around major launch windows, etc.
ProTrends · deeper viewpreview · unlocks with the Pro tier
Free gives you the weekly read above - insight, topic context, current-week baseline.
Pro adds longitudinal cuts on the same data: risers & fallers with 12-week sparklines,
salary deep dive by role and country, a studio watch list, and a pattern detection paragraph
derived from the last 4 weeks of deltas.
🔒Risers & fallers (12-week)
Top movers vs the trailing 12-week median, with a sparkline of the
weekly trajectory. Click a row to see which studios drove it.
▲ Rising
Riser 1 ▲
Riser 2 ▲
Riser 3 ▲
▼ Falling
Faller 1 ▼
Faller 2 ▼
Faller 3 ▼
🔒Salary deep dive
Median disclosed salary per role × country, gated to n ≥ 5
postings per cell so the number is honest.
US
UK
CA
DE
Role A
$——
$——
$——
$——
Role B
$——
$——
$——
$——
Role C
$——
$——
$——
$——
🔒Studio watch list
Pin studios; get a weekly digest of postings, role mix, and tool
changes for just the studios you track. Configurable per account.
Studio 1+— this wkView
Studio 2+— this wkView
Studio 3no changeView
Studio 4+— this wkView
🔒Pattern detection
A short editorial paragraph each week stitching together signals
from the last 4 weeks - cross-axis correlations a single
metric doesn't show.
A short, plain-English paragraph generated each week from real 4-week deltas - which tools rise together, which fade, and where pay shifts by country. Sample text only; the live version is wired to data when Pro ships.