Weekly issue

Issue 22 · 2026-W22 · 5 min read
This week's read

What we noticed in 1569 postings.

Environment work appears in 57% of postings, nearly double the animation category at 28%, signaling sustained demand for world-building skills across the market. OpenUSD adoption reaches 24.6% of listings, while AI-related roles remain at 4.9% of postings. The USA accounts for 39.5% of opportunities, with Roblox posting 251 positions.

Art Trends 114 art postings

Animation skill demand leads at 55 postings this week, with Maya and Lighting each at 54 and 53 respectively. Generalist roles (8 postings) continue to edge out specialized positions across VFX, modeling, and compositing.

Top art skills share of art postings see all skills
Animation 48%
Maya 47%
Lighting 46%
Top art roles share of art postings see all roles
Top studios this week open art postings this week see all studios
Scopely 33
Roblox 4
1569postings
30studios
26countries
19sources

Roblox and Riot Games led with 251 postings each. Environments topped the skill stack at 57%, ahead of Animation (28%) and USD (25%). USA carried 652 of 1569 postings, with Canada (205) and UK (161) trailing. 23 more countries shared the long tail across 19 sources.

More from this issue

Art skills

Most in-demand creative tools this week.

Top art skills · 2026-W22
Environments
57%
Animation
28%
Maya
18%
Unreal Engine
17%
Modeling
14%
Lighting
13%
Houdini
12%
Matchmove/Track
10%
Nuke
10%
Rendering
9%

Tech skills

Most in-demand programming & pipeline this week.

Top tech skills · 2026-W22
USD
25%
Python
23%
C++
19%
C#
7%
ShotGrid
4%
Git
3%
Blueprints (UE)
3%
JavaScript
3%
TypeScript
3%
Cycles
3%

Studios hiring

Studios with the most active postings this week.

Top studios · 2026-W22
Roblox
251
Riot Games
185
Scopely
182
Rockstar Games
175
DNEG
131

Where the jobs are

Top countries by posting count this week.

Top countries · 2026-W22
652
205
161
136
97
65

About this issue's data

Where the numbers in this issue come from.

Week 2026-W22 1569 open postings, collected this week from 19 public hiring sources - studios' own careers pages and the public job boards they post to. Only currently-listed, public roles - nothing behind a login.

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